HOVR simulates natural walking and running making games more immersive, expanding the limits of virtual reality.
Proof of Concept: HOVR motion tracking in VR and 2-D Video Games
Platform and Equipment: HTC VIVE, VIVE Trackers and HOVR
The path of greatest resistance is a new VR action game that now supports full body tracking. This development allowed us to integrate HOVR fully within the game. Previously this title utilized Jog-in-Place Locomotion using Feet Tracking or the standard "on rails" locomotion which automatically progressed players along a set track.
PLATFORM: HTC VIVE, VIVE Trackers and HOVR
This game was the winner of the MIT Hackathon and presents HOVR as a validated solution for walking in VR environments. Watch and learn more about how HOVR can simulate natural foot and leg tracking while seated.
While full body tracking is an amazing development, those with physical or spacial limitations can still enjoy the game by incorporating HOVR and burning calories in a trackable format.
PLATFORM: IPHONE
Labyrinth utilizes tilt recognition which allows players to guide a ball throughout the maze. When paired with the HOVR, this game allows users to further develop fine motor skills of the lower extremities which could be significantly useful.
We encourage you to integrate HOVR into existing and future videos entertainment. Bona fide developers can apply for a free HOVR (Limited to 150 units) HOVR is a patented product that has been sold in over 85 countries since its launch a year ago on Indiegogo as an under-desk exercise product.
Please submit your request for a free HOVR